About us
20-years experience in Game Development.
20-years experience in Game Development.
About us
20-years experience in Game Development.
20-years experience in Game Development.
Our History
We are a team of professionals with experience in the game industry since 2000. We have been specializing in creating art for 20 years and creating a full cycle of game development for more than 5 years.

The core of the team includes specialists who have worked as art directors in such companies as Sperasoft, Veroka Production and who cooperate with the largest companies in the world.

The studio has been working on art outsourcing since 2011, since 2016 it began to provide comprehensive services in the field of AR/VR and interactive panels, and since 2018 we have started cooperation with companies working on the whole process of developing games.
We are a team of professionals with experience in the game industry since 2000. We have been specializing in creating art for 20 years and creating a full cycle of game development for more than 5 years.

The core of the team includes specialists who have worked as art directors in such companies as Sperasoft, Veroka Production and who cooperate with the largest companies in the world.
Our advantages
The coherence of the company with a remote way of working.
Effectiveness
Profitability
A team with successful personal and commercial projects.
Competence
A team with broad expertise in game development, high knowledge in Game promotion.
A team with broad expertise in game development
Transparency
Absolutely transparent approach in creating and implementing games.
Guarantees
We always over-fulfill our obligations in time.
Spark
We like to work hard and burn with deeds.
TEAM CORE
  • Veronika
    CEO, Co-Founder, Art Director
    • Co-founder and Art Director at "Veroka production".
    • Art Director, 2D-3D artist, animator, VFX artist.
    • Broad Experience in the Game Industry since 2006, with participation in popular game projects.
    • Art Director and artist of more than 10 mobile, browser and desktop games.
    • The art-creator of a board game "111 emotions".
    • Most of the personal illustrations gain high ratings and are popular on various Internet resources.
  • Kirill
    Co-Founder, CCO
    • Founder and CEO at "MobileRockets" - Mobile App Development & Web App Development Company.
    • Senior Software Engineer with more than 18 years experience.
    • Technical Team Lead and Project manager with more than 10 years experience.
    • Was working as Tech Lead and Project Manager on eLearning system LearnSmart and SmartBook when it was growing from 10k to 6M users.
    • Was working on couple of indy games as Software Engeener/Tech Lead in early 2010 before shifted his focus on client-server development of business apps.
    • Leading software teams up to 20 people.
  • Tengiz
    Producer
    • Co-founder and CEO at "Veroka Production"
    • Broad Experience in Game Industry since 2001
    • A Head of 4 game projects since 2013
    • Successful work with large clients: Atommash, RAOS, OTEK, UEK, Russian Railways, EMG, Klimov, Zaslon, PO Strong, Electron, PetroStyle, LenStroyTrest, LSR and others.
    • Supervising remotely up to 20 specialists on several projects at the same time.
  • Ruslan
    Lead Programmer
    • Great experience in Game Development since 2006.
    • More than 4 years of corporate software development experience.
    • Experience in managing a team of programmers on small and medium-sized projects.
    • Experience with server and client technologies (Java/Python/PHP/C++/C#, MySQL, MongoDB, Unreal Engine, Unity3D).
    • Experience in developing and supporting multiplayer online games (browser-based, client-based on a PC), one of the latest "Next Day Survival".
    • Experience working in international development teams in the South Korean company Genius Games, Japanese Valhalla Networks (projects in the genre of Action MMORPG and mobile RTS).
  • Anton
    Leading 3D Artist
    • More than 15 years of experience in the Game Industry.
    • Art director, 2D-3D artist, animator, VFX artist.
    • Experience as Art Director at Sperasoft, the leading 3D artist at VroomGames and the head of the art outsourcing department.
    • Successful work on major Western projects: Star Wars Old Republic, Tom Clancy's Rainbow Six Siege, Subnautica: Bellow Zero, Last Epoch.
    • 1st place in the international competition from Polycount.
  • Ivan
    Graphics Programmer
    • More than 10 years of development experience.
    • The winner of the Russian final 2016 from Microsoft in the games category.
    • Experience in writing programs for various devices, including game consoles, VR and AR headsets.
    • Programming experience for different operating systems.
    • Development experience for both standalone and network applications
    • Knowledge of several programming languages.
  • Alex
    Senior Software Engeener
    • Senior Software Engineer with more than 15 years experience.
    • Experience with server and client technologies (NodeJS, React, Angular, MySQL, MongoDB, Redis, GraphQL).
    • Experience in developing client-server applications, API integration, creating administrative panels.
    • Experience in integrating analytics and monetization in applications.
    • Experience in DevOps and performance optimizations.
  • Andrey
    Middle Software Engineer
    • More than 6 years of development experience.
    • Experience in developing client-server applications, API integration, creating administrative panels.
    • Experience in developing native apps for mobile and TV platforms.
    • Wide DevOps experience in cofiguration/support linux based infrastructures.
  • Pavel
    Senior Media Buyer, GD
    • Experience in purchasing traffic and promoting games with a turnover of more than $1 million per month.
    • Game balance and Meta designer on 4 successful projects with a turnover of $3-5K per day.
    • Working with statistics and analytics for more than 3 years.
    • Successful use of javasript to simulate game balance and Meta testing.
    • Successful experience in implementing game chips by analyzing the statistics of other applications.
  • Veronica
    Manager
    • Overseeing Company's outsourced projects.
    • Creation of proposal requests, establishing project budgets, and reviewing proposals submitted to the Company.
    • Organization and optimization of business processes in outsourcing
    • Focus on results and successful collaboration with Partners.
    • More than 7 years of experience in business-events organizing.
    • Successful experience of work with clients: establishing business relations and high level of confidence.
    • Short-term and long-term planning experience.
  • Kate
    Motion Designer
    • More than 4 years of experience in Adobe Premiere Pro, Photoshop, Illustrator.
    • More than 5 years of experience in inventing game mechanics, scenarios, texts.
    • 1st place in directing in the St. Petersburg career guidance competition.
    • Experience in creating videos, presentations, interviews.
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